![]() As your Sim's skill improves, so will the quality of their creations. Craft jewelry and cut gemstones in stunning new designs. This shiny new skill can be learned through practice as your Sim crafts at the new Gemology Table. To create these dazzling items, Sims can develop the Gemology Skill. With Crystal Creations, a Sim can create over 1,000 different permutations of bejeweled items, choosing to make a fashion statement, declaration of love or a sparkly gift for a friend. Nothing is more special than the pieces you hand-craft with love. Get ready to create the jewelry of your dreams in this Stuff Pack that is sure to help you reach all of your crafty goals! So if anyone knows how to do this give a shout back because I know this can be done and servicegamer9 knows how to do such too.We cannot get enough of crystals! In The Sims 4 Crystal Creations Stuff Pack, players can unlock a new Gemology Skill that will have your Sim collecting an assortment of colorful Crystals and Metals to customize stellar creations that can affect Sims’ moods, relationships, careers and lives! Display new beautifully cut crystals around the house, use them for crafting stunning pieces of jewelry, and charge your crystals in the moonlight to uncover new unique properties!įrom designing beloved treasures like hand-crafted engagement rings or custom jewelry to producing unique collectibles that can be sold for Simoleons, any Sim can cultivate their own style that will be seen by all. And yes, I'm playing bejeweled 2 and 3 on a Windows 10 PC. I really don't need the looks of bejeweled 3 either because I already have it on my PC. I know it's possible because popcap left a lot of stuff for us to mod in this game. It only changes the placement of the font style itself, if changing those it will mess up the way the numbers look and make it a bit funky looking. ![]() I can try to have servicegamer9 give you an example because I still need to find an alternative way to find the scoring files (I did find the fonts that do have the points and such btw) but cannot change the values. However, I do not want to do file sharing in such because this is for your own use, as modding a scoring system doesn't really need a file sharing example. Servicegamer9 told me that this can be done. The reason it seems more reasonable is because then maxing out at a certain point value is very unnecessary. That also needs to be incorporated too, and should follow the Cascades too. Then a 6 gem match 180 points, 7 gem 260, 8 gem 340 points. The config.xml file describes only multipliers for certain modes, as well as points for power gem explosions.Įx: 2: 10, 20, 30, 40, 60, 80, 110, 160, 210, 210ģ: 10, 20, 30, 40, 50, 60, 70, 80, 90, 100 and so on.Īlso, the bigger matches in Bejeweled 3 such as a hypercube is worth 500 points, which in 2 is worth 100 points. It is described more clearer in the bejeweled 3 readme. That is: getting rid of the constant 210 points per move and instead counting 10, 200 or whatever +x amount of bonus points per cascade (bejeweled 3's is a whopping 50), so that whenever a new cascade falls, it just goes with the cascade. ![]() That's why I've been thinking of incorporating bejeweled 3's scoring system into all the modes of bejeweled 2. I seem to be very fond of bejeweled 2's scoring system. K, I know I havent posted anything onto this forum yet, but it needs to happen because I have an idea that surprisingly seems possible at the moment. ![]()
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